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Manually creating, editting and viewing .mvi files

p17blo

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I know that the logomatik tool is used to create MVI files, but I am trying to find a way to VIEW existing MVI files and manually create new MVI files. I find the logomatik took compresses my images horribly, so I'd like to create my own - I'm guessing there must be a straight forward way to do this with the correct tools.

But I also have a bunch of existing MVI files I use in various places, but how do I view those? Is there some kind of MVI Viewer?

Thanks
 
I googled this to death some time ago and never found any software that viewed or created MVI files .. and I tried lots of different software.

I even tried changing the MVI extension to every other known graphic extension and I couldn't get them to open.

Its a weird format as MVI is meant to be a video extension. Video software that is meant to read MVI do not open these.

logomatik - I always create my file at 1280x720 but upload it as 1920x1080. The picture quality isn't to bad. I find 1920 files uploaded at 1920 are a little bit memory hungry.
logomatik also created a sub folder where it lives when you create the MVI. So you can create them this way, without the need to press upload to your box.

If you find anything let me know, because it was driving me mad to.
 
I would also be interested in this too if you find out anything.
Also I would like to be able to create a splash.bin file that these boxes recognise to be able to alter the splash image.
 
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Where is the splash.bin used. I've seen in on some images and not others. Is it only used during flashing?
 
The very first image you see upon boot is only changed by flashing a splash.bin file. On openatv it's the 3D text right at the very beginning during the 'boot' on the display.
 
wivelden you can change the splash.bin no problem.

But you can't edit it on your box, you have to edit splash.bin in the zgemma/sh1 folder before you flash. (unless I am mistaken)

All it is, is a bmp file. So create you splash file in a graphics program and save it as an indexed bitmap.
Rename it splash.bin. And put in your flash folder.

And as proof of pudding, download an image. and change splash.bin to splash.bmp and see if you can open it.

;)

---------- Post Merged at 07:44 PM ----------

in fact strangely you can rename the extension to bmp, jpg, or png and it seems to open. But it should be bmp

---------- Post Merged at 07:48 PM ----------

Capture.JPG
 
No. I just assumed. As all the default images on the box are indexed graphics. Try it and report back. I am interested myself i just cant be bothered reflashing at the moment

---------- Post Merged at 08:25 PM ----------

Probably for legacy reasons. But who cares about old boxes
 
Will do. Will try if I can tomorrow. So I presume you just put the splash.bin on its own on the usb and just flash as usual? I will take a backup of my image first just in case of failure.
 
I have just tried this was a bmp I got off google. didn't seem to work. All I got was a black screen. No graphic. :(
 
Same with sucmnsee's splash.bin file I use it on my backup to overwrite the vix splash screen i think it goes blank till 12.
I was advised to try gimp but I don't know how to use it
 
jpg didn't work...

just downloaded sucmnsees image. no wonder his build slows your box down. his splash is 2560 x 1600 71dpi 24 bit.

The biggest size you should go is 1920x1080 72dpi.

I am going to try his splash in my backup image and see if that works. If it does I will be on his case.

I am not on my design rig at the moment, just faffing on my laptop which doesn't have all my proper graphic software on. So can't properly check his file yet.
 
My backup isn't slow and my memories showing 146.9m free on the info screen

---------- Post Merged at 09:53 PM ----------

I just use his splash.bin file to overwrite the vix image even if it shows blank screen if you can give me a smaller size file even better
 
Right via an online file format checker. I have stripped the bin off the end of an openatv official image.


This is what I got.

Description
PC bitmap, Windows 3.x format, 720 x 576 x 24

MIME content type
image/x-ms-bmp; charset=binary
 
The open atv splash.bin is 720 x 576 - 8 BIT RGB
Also detects it as 300dpi (actually 299.923), although can't see how the DPI matters here
 
so I just downloaded this nice little snow scene.

http://drummerdonnie.com/Archive/Roxio Easy CD Creator 6/PMStudio/Themes/winter.bmp

so that's that problem sorted. 720 x 576 bmp is all is needed.

Now for the MVI

this is what file format of an mvi really is. So now for some mpg experiments.

mvi.JPG

---------- Post Merged at 10:24 PM ----------

I now have a very low res animated space bootlogo.mvi

http://hubblesource.stsci.edu/sources/video/clips/details/images/m84_1.mpg

There we go folks. The mystery is solved.

---------- Post Merged at 10:40 PM ----------

And so to summarise this whole thread.

How to view mvi files. Change the extension to mpg and windows media player will show them.

How to create your own still or animated mvi files. Just use an mpeg converter software whether online or on your desktop.

How to change the very first splash screen. Create an image 720px x 576px and save its a bmp. Change the name to splash.bin and add it to your zgemma/sh1 backup image folder.
 
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